Sunday, June 5, 2022

Privacy Policy

  Privacy Policy

Generation Play & Learn built the Find X Ice Math app as a Free app. This SERVICE is provided by Generation Play & Learn at no cost and is intended for use as is.

This page is used to inform visitors regarding my policies with the collection, use, and disclosure of Personal Information if anyone decided to use my Service.

If you choose to use my Service, then you agree to the collection and use of information in relation to this policy. The Personal Information that I collect is used for providing and improving the Service. I will not use or share your information with anyone except as described in this Privacy Policy.

The terms used in this Privacy Policy have the same meanings as in our Terms and Conditions, which is accessible at Find X Ice Math unless otherwise defined in this Privacy Policy.

Information Collection and Use

For a better experience, while using our Service, I may require you to provide us with certain personally identifiable information. The information that I request will be retained on your device and is not collected by me in any way.

The app does use third party services that may collect information used to identify you.

Link to privacy policy of third party service providers used by the app

Log Data

I want to inform you that whenever you use my Service, in a case of an error in the app I collect data and information (through third party products) on your phone called Log Data. This Log Data may include information such as your device Internet Protocol (“IP”) address, device name, operating system version, the configuration of the app when utilizing my Service, the time and date of your use of the Service, and other statistics.

Cookies

Cookies are files with a small amount of data that are commonly used as anonymous unique identifiers. These are sent to your browser from the websites that you visit and are stored on your device's internal memory.

This Service does not use these “cookies” explicitly. However, the app may use third party code and libraries that use “cookies” to collect information and improve their services. You have the option to either accept or refuse these cookies and know when a cookie is being sent to your device. If you choose to refuse our cookies, you may not be able to use some portions of this Service.

Service Providers

I may employ third-party companies and individuals due to the following reasons:

  • To facilitate our Service;
  • To provide the Service on our behalf;
  • To perform Service-related services; or
  • To assist us in analyzing how our Service is used.

I want to inform users of this Service that these third parties have access to your Personal Information. The reason is to perform the tasks assigned to them on our behalf. However, they are obligated not to disclose or use the information for any other purpose.

Security

I value your trust in providing us your Personal Information, thus we are striving to use commercially acceptable means of protecting it. But remember that no method of transmission over the internet, or method of electronic storage is 100% secure and reliable, and I cannot guarantee its absolute security.

Links to Other Sites

This Service may contain links to other sites. If you click on a third-party link, you will be directed to that site. Note that these external sites are not operated by me. Therefore, I strongly advise you to review the Privacy Policy of these websites. I have no control over and assume no responsibility for the content, privacy policies, or practices of any third-party sites or services.

Children’s Privacy

These Services do not address anyone under the age of 13. I do not knowingly collect personally identifiable information from children under 13. In the case I discover that a child under 13 has provided me with personal information, I immediately delete this from our servers. If you are a parent or guardian and you are aware that your child has provided us with personal information, please contact me so that I will be able to do necessary actions.

Changes to This Privacy Policy

I may update our Privacy Policy from time to time. Thus, you are advised to review this page periodically for any changes. I will notify you of any changes by posting the new Privacy Policy on this page.

This policy is effective as of 2020-11-25

Contact Us

If you have any questions or suggestions about my Privacy Policy, do not hesitate to contact me at nuha.nfbs@gmail.com.

Tuesday, November 24, 2020

Privacy Policy Basic Math

 Privacy Policy

Generation Play & Learn built the Basic Math app as a Free app. This SERVICE is provided by Generation Play & Learn at no cost and is intended for use as is.

This page is used to inform visitors regarding my policies with the collection, use, and disclosure of Personal Information if anyone decided to use my Service.

If you choose to use my Service, then you agree to the collection and use of information in relation to this policy. The Personal Information that I collect is used for providing and improving the Service. I will not use or share your information with anyone except as described in this Privacy Policy.

The terms used in this Privacy Policy have the same meanings as in our Terms and Conditions, which is accessible at Basic Math unless otherwise defined in this Privacy Policy.

Information Collection and Use

For a better experience, while using our Service, I may require you to provide us with certain personally identifiable information. The information that I request will be retained on your device and is not collected by me in any way.

The app does use third party services that may collect information used to identify you.

Link to privacy policy of third party service providers used by the app

Log Data

I want to inform you that whenever you use my Service, in a case of an error in the app I collect data and information (through third party products) on your phone called Log Data. This Log Data may include information such as your device Internet Protocol (“IP”) address, device name, operating system version, the configuration of the app when utilizing my Service, the time and date of your use of the Service, and other statistics.

Cookies

Cookies are files with a small amount of data that are commonly used as anonymous unique identifiers. These are sent to your browser from the websites that you visit and are stored on your device's internal memory.

This Service does not use these “cookies” explicitly. However, the app may use third party code and libraries that use “cookies” to collect information and improve their services. You have the option to either accept or refuse these cookies and know when a cookie is being sent to your device. If you choose to refuse our cookies, you may not be able to use some portions of this Service.

Service Providers

I may employ third-party companies and individuals due to the following reasons:

  • To facilitate our Service;
  • To provide the Service on our behalf;
  • To perform Service-related services; or
  • To assist us in analyzing how our Service is used.

I want to inform users of this Service that these third parties have access to your Personal Information. The reason is to perform the tasks assigned to them on our behalf. However, they are obligated not to disclose or use the information for any other purpose.

Security

I value your trust in providing us your Personal Information, thus we are striving to use commercially acceptable means of protecting it. But remember that no method of transmission over the internet, or method of electronic storage is 100% secure and reliable, and I cannot guarantee its absolute security.

Links to Other Sites

This Service may contain links to other sites. If you click on a third-party link, you will be directed to that site. Note that these external sites are not operated by me. Therefore, I strongly advise you to review the Privacy Policy of these websites. I have no control over and assume no responsibility for the content, privacy policies, or practices of any third-party sites or services.

Children’s Privacy

These Services do not address anyone under the age of 13. I do not knowingly collect personally identifiable information from children under 13. In the case I discover that a child under 13 has provided me with personal information, I immediately delete this from our servers. If you are a parent or guardian and you are aware that your child has provided us with personal information, please contact me so that I will be able to do necessary actions.

Changes to This Privacy Policy

I may update our Privacy Policy from time to time. Thus, you are advised to review this page periodically for any changes. I will notify you of any changes by posting the new Privacy Policy on this page.

This policy is effective as of 2020-11-25

Contact Us

If you have any questions or suggestions about my Privacy Policy, do not hesitate to contact me at nuha.nfbs@gmail.com.

This privacy policy page was created at privacypolicytemplate.net and modified/generated by App Privacy Policy Generator

Thursday, October 22, 2020

Guru Harus Ngoding

 Guru Harus Ngoding

Sudah hampir 7 bulan pembelajaran dilaksanakan secara daring. Hal – hal yang sebelumnya dianggap luar biasa menjadi hal biasa, seperti tele conference menggunakan zoom atau webex, mengelola kelas dengan google classroom atau ed modoo, dan pelaksanaan evaluasi pembelajaran menggunakan google form atau quizziz. Dan masih banyak platform lagi yang bisa digunakan selama pembelajaran daring. Namun, hal – hal tersebut adalah hal – hal biasa yang jika diselenggarakan secara luring sama hal nya dengan pembelajaran kontekstual, walaupun memang dibeberapa kesempatan bisa kita lakukan pembelajaran kooperatif (berkelompok) dengan mem – break out siswa menjadi kepada beberapa kelompok dan setiap siswa berdiskusi dengan kelompoknya.

Hal – hal yang sebelumnya dianggap luar biasa oleh siswa pun menjadi hal yang biasa saja. Siswa yang sudah beradaptasi dengan sistem pembelajaran daring mulai merasa bosan, jenuh, dan tidak bersemangat. Siswa cenderung melakukan aktifitas lain diluar pembelajaran daring, seperti bermain game, chat dengan temannya, dan hal – hal yang dilakukan di luar pembelajaran daring. selama ini pembelajaran daring tidak memperhatikan aktivitas siswa selama pembelajaran, karena keterbatasan ruang dan kondisi membuat kegiatan – kegiatan yang biasanya diselenggarakan di luar kelas menjadi hanya sebatas depan kamera laptop atau gawai.

Semakin lamanya siswa di rumah dan ruang geraknya dibatasi, siswa lebih banyak berintraksi dengan gawainya. Gawai yang selama di sekolah tidak pernah digunakan, sekarang menjadi 24 jam penuh digunakan oleh siswa. Bervariatif penggunaannya, digunakan untuk bermedia sosial dengan teman-temannya, untuk streaming film, dan bermain games. Yang menjadi perhatian adalah kecanduan game yang dialami anak-anak selama pembelajaran daring. Hal ini pula yang menjadi keluhan dari wali murid dan para guru ketika anak – anak didiknya mulai kecanduan game. Dan kebanyakan dari game yang dimainkan oleh anak – anak tidak ada hubungannya dengan pelajaran di sekolah, seperti mobile legend, free fire, PUBG, dan among us. Seperti kita tahu dari empat game diatas tidak jauh dari saling membunuh dan yang lebih parahnya lagi game among us mengajarkan anak – anak untuk berbohong dan memfitnah temannya. Jika berbohong sudah menjadi kebiasaan maka hal ini akan terus terbaawa oleh anak – anak hingga dewasa, dan yang dikhawatirkan generasi mendatang menjadi generasi yang gemar berbohong dan mefitnah sehingga kehancuran sudah di depan mata.

Lantas dimanakah peran guru? Apakah guru hanya cukup dengan memberi nasihat tanpa memberi solusi alternatif? Anak – anak membutuhkan pengalih dari game yang biasa mereka mainkan. Mereka butuh permainan yang menyenangkan, namun game tersebut mengandung edukasi yang sangat tinggi dan nilai – nilai karakter kebangsaan yang kelak akan membangun negeri ini. Tidak dapat dipungkiri jika saat ini tren bermain game menjadi sangat popular dikalangan anak – anak, namun masih masih sedikit developer game yang mengarah ke arah edukasi dalam gamenya. Sehingga guru dituntut untuk mampu membuat game yang menarik dan menyenangkan. Kenapa harus guru? Karena guru faham apa yang menjadi kebutuhan bagi anak – anak disetiap jenjangnya. Untuk membuat game yang menarik tidak hanya dengan konsep yang menarik namun membutuhkan kemampuan ngoding juga. Sehingga guru dituntut untuk mampu ngoding dan menciptakan gamenya sendiri sesuai kebutuhan pembelajaran.

Pembelajaran dengan menggunakan permainan selama daring akan menjadi pembelajaran yang menyenangkan dan tidak membosankan. Jika setiap guru menciptakan game dalam setiap pembelajarannya maka akan menjadi aktifitas siswa dalam pembelajaran daring dan siswa pun akan menggunakan waktu belajarnya untuk menyelesaikan game yang diberikan oleh guru. Sejatinya game yang disukai oleh siswa adalah yang bersifat berjenjang (ada levelnya) dan memiliki tingkat kesulitan yang berbeda – beda. Berjenjang dan tingkat kesulitan yang berbeda – beda sama halnya seperti belajar. Belajar ada level dan setiap level memiliki tingkat kesulitan. Untuk menciptakan game itu sendiri, guru membutuhkan skill coding untuk memahami beberapa bahasa pemrograman. Sehingga, saat ini bukan levelnya seorang guru sebagai user dari aplikasi yang sudah ada, namun menciptakan aplikasi sesuai dengan kebutuhan pembelajaran. Dan untuk membuat aplikasi sesuai kebutuhan pembelajaran, guru harus bisa ngoding.


 #PGRI, #KOGTIK, #EPSON dan #KSGN

Profil Penulis

Hilman Nuha Ramadhan, S.Pd.

Dilahirkan di Kota Kembang (Bandung), pada tanggal 9 April 1991. Merupakan anak kedua dari tigas bersaudara. Menempuh pendidikan formal dimulai dari SD YWKA III, MTs Al-Falah, SMAN 6 Bandung, dan kuliah S - 1 di Universitas Pendidikan Indonesia jurusan Pendidikan Matematika. Pengalaman mengajar dimulai di Alfa Centauri Bandung, di lembaga bimbingan belajar Fokus Study Club Jakarta, dan sekarang di SMP Islam Nurul Fikri Boarding School. Beberapa prestasi telah diraih dari Juara 3 Indonesia Teacher Prize 2019 presented by ruang guru 


kemudian peserta terbaik ketiga pada Joyfull Learning in Mathematics Education for junior high School Mathematics Teacher by SEAMEO QITEP in Math 2019 di Jogjakarta. Kontributor Lomba Aplikasi Mobile Kihajar 2019 diselenggarakan oleh BPMPK. peraih silver medal pada ajang READ1 online Competition for Teacher tingkat SMP 2020. Juara Favorit pada kontes guru online yang diselenggarakan oleh Erlangga.